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Moving Rainbow is a 3D puzzle game which I created for my individual Unity game project. Player starts as the red player cube at the lower platform and needs to reach the blue cube which is at the upper platform. Platform is mainly formed by 4 different color cubes. Each type of color has its own special characteristics.

 

Mechanics Design

 

-All types of color will move from lower platform to upper platform after player cube steps on them.

 

-After the color cube moves to the upper platform, it will move a certain distance at the same horizontal level. The direction is based on the different colors.

Yellow cube - Forward(X+1)

Green cube - Backward(X-1)

Blue cube - Left(Z+1)

Purple cube - Right(Z-1)

 

-All color cubes can be divided into two different forms, solid and semi-transparent. Solid color cube will perform normally while semi-transparent cube would change color whenever player cube moves one step. The color will not change any more after the player cube steps on it. The color mechanics is the same for both solid and semi-transparent.

Color sequence:

Yellow - Green - Blue - Purple

 

Level Design

 

-Level 1 is tutorial level which only consists of solid color cubes.

 

-Semi-transparent cube is introduced in Level 2. Level is still easy for player to explore and study.

 

-Level 3 is the hardest level which combines of solid and semi-transparent cubes. More efforts is required to solve the level.

Moving Rainbow

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